Colin Strang joined IMMANENT in 2020 and leads the studio’s technical work, designing 3D animation pipelines and virtual lighting systems for arena and stadium tours. With a degree in Mechanical Engineering and a background in visual design, he bridges the gap between technical execution and creative direction. Deeply passionate about digital art and live shows, Colin is driven by the challenge of crafting meaningful visual experiences while solving complex problems along the way. From DMX-based lighting rigs to render optimization and compositing workflows, he develops custom systems that bring ambitious ideas to life while keeping production smooth and efficient.

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