ABOUT

IMMANENT is in its tenth year of operation as a motion design and film production studio that specializes in immersive and cutting edge visual experiences. We are a team of designers, animators, directors, producers, and programmers that focus on live events and content for touring artists. We create compelling visual experiences that are uniquely designed for individual artists or the event as a whole. Our background in the touring music world has taught us to focus on the visual story behind the music which provides memorable moments to the audiences. Telling the story of the music through visual form is the key to our success.
We are highly experienced in creating visual experiences that often can be mistaken for real set designs. Our team uses the latest technology to create worlds that offer limiltless envorinments for artists and audiences. We are always experimenting with what is new and what is possible as a visual content team.

IMMANENT Team
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DREW BEST
CEO / Executive DirectorIMMANENT founder Drew Best has been a motion designer for the last 20 years of his career. He studied Computer Animation and Visual Effects at Vancouver Film School in Vancouver, BC. Upon moving to LA he worked full time doing motion graphic animation for Insomniac, 3 Ring Circus, and Trailer Park Group. In 2006, Best founded SMOG Records, an international brand for dance music that has toured throughout the world. Leaving the commercial world to pursue the live music he toured with A$AP Rocky, Tyler The Creator, A$AP Ferg, Flosstradamus, and 12th Planet as a VJ and content designer before launching Immanent.
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TARA LAPLANTE
ProducerOriginally from Wisconsin, Tara LaPlante graduated from Montana State with a BFA in Painting in 2000. She then moved back to the Midwest to continue her creative endeavors. In Minneapolis, she worked in arts organizing, curation, project management, and finance for creative companies until her move to LA in 2009. In LA she founded FUTRA, a multimedia experience brand that featured musicians, artists, and performers through record releases, club events, and art shows. In 2018 she concluded FUTRA to focus her time and energy fully on IMMANENT as the Producer.
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COLIN STRANG
3D ArtistColin Strang joined IMMANENT in 2020 and leads the studio’s technical work, designing 3D animation pipelines and virtual lighting systems for arena and stadium tours. With a degree in Mechanical Engineering and a background in visual design, he bridges the gap between technical execution and creative direction. Deeply passionate about digital art and live shows, Colin is driven by the challenge of crafting meaningful visual experiences while solving complex problems along the way. From DMX-based lighting rigs to render optimization and compositing workflows, he develops custom systems that bring ambitious ideas to life while keeping production smooth and efficient.
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BEN LEONARD
Designer/3D Artist/Art DirectorHailing from Calgary Canada, Ben Leonard has helped create visual identities for some of EDM's biggest names. Ben graduated from AUArts in 2010 with his Bachelor of Design to then become part owner of Beama Visual Environments where he animated content, designed stages, and VJ'd for various live music festivals and tours. Ben is most known for his work with Excision, for whom he designed several touring stages and animated the bulk of his visual content over the past 12 years. Joining IMMANENT in 2020, Ben brings a wealth of experience from the world of music visuals.
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LILLIAN RAEMSCH
Studio AssistantLillian joined the IMMANENT team in 2022 as Studio Assistant and enjoys being part of a company that offers such tasty visual experiences to clients and audiences around the globe. Originally from Texas, Lillian graduated from UT Dallas with a Bachelor’s in Arts and Technology, and is excited to grow further with the company. When not working in a digital sphere Lillian enjoys drawing, painting, and making new things out of the old.
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CAMERON LEAHY
3D ArtistOriginally from the Chicago suburbs, Cameron Leahy is a 3D designer and animator with over a decade of experience creating visually rich work across experience design, broadcast, and concert visuals. He earned his bachelor’s degree in graphic design from Iowa State University’s design program, where he developed a strong foundation in visual storytelling and motion. Cameron brings a cinematic eye and a love for movement and atmosphere to every project—shaping immersive environments through lighting, texture, and detail. Skilled in Cinema 4D and Unreal Engine, he focuses on building stylized 3D worlds for large-scale live shows and touring productions. His background across different areas of design helps him stay flexible and thoughtful in how he approaches each project. He’s been with immanent for four years and now lives in Phoenix with his wife and their golden retriever, Bear.
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ROMARIO RIVERA
Editor / VJ / Disguise OperatorRomario Rivera started off as IMMANENT’s first intern where he garnered and increased his skills as a visual artist and now serves as the Project Manager for festivals, Editor, and VJ for the company. Born and raised an LA native, Romario graduated from the University of Southern California with a Bachelor's degree in Music Industry. While at USC, Romario was in charge of producing concerts for the students and gained experience in concert production management. Over the last 8 years, he has worked numerous music festivals, specializing in visuals for house and techno events, and has toured with artists such as Carl Cox, Dom Dolla, and currently on tour with Tyler, the Creator.”
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OFER ZMORA
3D ArtistOfer’s 13 years as a 3D and concert visuals artist have led him to some of the biggest stage productions in the world. From stadium world tours and festivals to televised award shows and Top Billboard artist residencies, Ofer has created visuals for an array of screen configurations - always looking to deliver the same awe that he feels while witnessing a great visual experience. Over the years he has acquired advanced skills in a variety of programs and takes pride in his ability to accomplish any task tossed his way. Ofer particularly enjoys creating smoke and fluid simulations, perfecting realistic organic environments and building beat-driven surrealistic worlds. When away from the screens, Ofer is likely to be practicing Brazilian Jiu Jitsu, playing the guitar, finding peaceful inspiration in nature, or hanging out with family and friends in his hometown of Baltimore, Maryland.
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JON NARMOUR
3D ArtistJon has been a visual artist for over 15 years, and began his foray into the 3D world in 2018 working on props for film and TV. Prior to that his efforts were primarily focused on traditional media; whether painting on canvas, painting props for blockbuster movies, or digitally painting creatures and environments.